Полный список членов класса Item, включая наследуемые из базового класса
  | Accessory | Item |  | 
  | AddItem(uint16 protoId, uint count, uint specialId) | Item |  | 
  | Animate(uint8 fromFrame, uint8 toFrame) | Item |  | 
  | AnimHideBegin | Item |  | 
  | AnimHideEnd | Item |  | 
  | AnimShowBegin | Item |  | 
  | AnimShowEnd | Item |  | 
  | AnimStayBegin | Item |  | 
  | AnimStayEnd | Item |  | 
  | AnimWaitBase | Item |  | 
  | BrokenCount | Item |  | 
  | BrokenFlags | Item |  | 
  | ChangeProto(uint16 protoId) | Item |  | 
  | ContainerId | Item |  | 
  | Cost | Item |  | 
  | CritId | Item |  | 
  | CritSlot | Item |  | 
  | Deterioration | Item |  | 
  | EventAttack(Critter &attacker, Critter &target) | Item |  | 
  | EventDrop(Critter &cr) | Item |  | 
  | EventFinish(bool toDelete) | Item |  | 
  | EventMove(Critter &cr, uint8 fromSlot) | Item |  | 
  | EventSkill(Critter &cr, int skill) | Item |  | 
  | EventUse(Critter &cr, Critter @onCritter, Item @onItem, Scenery @onScenery) | Item |  | 
  | EventUseOnMe(Critter &cr, Item @usedItem) | Item |  | 
  | EventWalk(Critter &cr, bool entered, uint8 dir) | Item |  | 
  | Flags | Item |  | 
  | GetChild(uint childIndex) | Item |  | 
  | GetCost() | Item |  | 
  | GetCount() | Item |  | 
  | GetItem(uint16 protoId, uint specialId) | Item |  | 
  | GetItems(uint specialId, Item @[]@+items) | Item |  | 
  | GetMapPosition(uint16 &hexX, uint16 &hexY) | Item |  | 
  | GetProtoId() | Item |  | 
  | GetScriptId() | Item |  | 
  | GetType() | Item |  | 
  | HexX | Item |  | 
  | HexY | Item |  | 
  | Id | Item |  | 
  | Info | Item |  | 
  | IsDeteriorable() | Item |  | 
  | IsNotValid | Item |  | 
  | IsStackable() | Item |  | 
  | LightColor | Item |  | 
  | LightFlags | Item |  | 
  | LightIntensity | Item |  | 
  | LightRadius | Item |  | 
  | LockerComplexity | Item |  | 
  | LockerCondition | Item |  | 
  | LockerId | Item |  | 
  | MapId | Item |  | 
  | Mode | Item |  | 
  | PicInv | Item |  | 
  | PicMap | Item |  | 
  | Proto | Item |  | 
  | RadioFlags | Item |  | 
  | SetCount(uint count) | Item |  | 
  | SetEvent(int eventType, string &funcName) | Item |  | 
  | SetLexems(string @+lexems) | Item |  | 
  | SetScript(string @+script) | Item |  | 
  | SortValue | Item |  | 
  | SpecialId | Item |  | 
  | StackId | Item |  | 
  | Update() | Item |  | 
  | Val1 | Item |  | 
  | Val2 | Item |  | 
  | Val3 | Item |  | 
  | Val4 | Item |  | 
  | Val5 | Item |  | 
  | Weapon_AmmoCount | Item |  | 
  | Weapon_AmmoPid | Item |  |